====== Shooting ====== ===== Tutorials ===== {{youtube>iVxNVC_vqFM?}} {{youtube>wRcGbQBq28c?}} {{youtube>UpTlc51dGhQ?}}\\ ===== Scene ===== {{:godot:shooting-scene.png?400|}} ===== Script ===== extends Area2D @export var speed: int = 200 var velocity: Vector2 = Vector2.ZERO func _physics_process(delta: float) -> void: velocity.x = speed * delta translate(velocity) $AnimatedSprite2D.play("shoot") pass func _on_visible_on_screen_notifier_2d_screen_exited() -> void: queue_free() screen_exited Signat connecten