Inhaltsverzeichnis

Basic Breakout

Player

Welt

Wand

Steine / Bricks

Erstes Script

func _physics_process(delta: float)void:
	var y = get_position().y
	var mouse_x = get_viewport().get_mouse_position().x
	set_position(Vector2(mouse_x, y))
 
	if Input.is_action_just_pressed(„ui_mouse“):
		var ball = ball_scene.instance()
		ball.set_position(get_position() - Vector2(0,16))
		get_tree().get_root().add_child(ball)

Ball

Steine