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Meine Karel Lösungen
0.0.1 karelFirstProgram
void karelsFirstProgram() { moveForward(); pickBeeper(); moveForward(); turnLeft(); moveForward(); turnRight(); moveForward(); dropBeeper(); moveForward(); }
1.1.1 obtainArtifact
void obtainArtifact(){ turnRight(); oneWay(); pickBeeper(); oneWay(); dropBeeper(); } void oneWay(){ moveForward(); turnLeft(); repeat(3){ moveForward(); } turnLeft(); moveForward(); }
1.1.2 defuseOneBomb
void defuseOneBomb() { repeat(9){ moveForward() } pickBeeper(); turnAround(); repeat(9){ moveForward() } turnAround(); }
1.1.3 defuseTwoBombs
<codedoc code:c++> void defuseTwoBombs(){
defuseOneBomb(); turnLeft(); defuseOneBomb();
}
void defuseOneBomb() {
goOneWay(); pickBeeper(); goOneWay();
}
void goOneWay(){
repeat(9){
moveForward();
}
turnAround();
}