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Meine Karel Lösungen
0.0.1 karelFirstProgram
void karelsFirstProgram() { moveForward(); pickBeeper(); moveForward(); turnLeft(); moveForward(); turnRight(); moveForward(); dropBeeper(); moveForward(); }
1.1.1 obtainArtifact
void obtainArtifact(){ turnRight(); oneWay(); pickBeeper(); oneWay(); dropBeeper(); } void oneWay(){ moveForward(); turnLeft(); repeat(3){ moveForward(); } turnLeft(); moveForward(); }
1.1.2 defuseOneBomb
void defuseOneBomb() { repeat(9){ moveForward() } pickBeeper(); turnAround(); repeat(9){ moveForward() } turnAround(); }
1.1.3 defuseTwoBombs
void defuseTwoBombs(){ defuseOneBomb(); turnLeft(); defuseOneBomb(); } void defuseOneBomb() { goOneWay(); pickBeeper(); goOneWay(); } void goOneWay(){ repeat(9){ moveForward(); } turnAround(); }
1.1.4 practiceHomeRun
void practiceHomeRun(){ repeat(4){ oneWay(); turnLeft(); } } void oneWay(){ repeat(9){ moveForward(); } pickBeeper(); }
1.2.1 climbTheStairs()
void climbTheStairs(){ moveForward(); repeat(6){ oneStair(); } } void oneStair(){ turnLeft(); moveForward(); turnRight(); moveForward(); }